Blossom Anomaly

Platformer genre game - C# & Unity

Project Overview

"Blossom Anomaly" delivers fast-paced platforming with a one-of-a-kind, physics-driven grapple hook mechanic, unlocking endless movement possibilities for players to master.

Gameplay Video

Experience the mechanics of "Blossom Anomaly" at the highest level in this gameplay showcase.

Technical Details

Level Design

The game showcases two different levels with two different scales of difficulty

Collision Handling

The collision system was built entirely using mathematical raycast logic to ensure precise, responsive, and controlled interactions.

Camera custom behaviour

The camera is designed to dynamically adjust based on the player’s velocity and movement direction, ensuring smooth and responsive tracking.