Platformer genre game - C# & Unity
"Blossom Anomaly" delivers fast-paced platforming with a one-of-a-kind, physics-driven grapple hook mechanic, unlocking endless movement possibilities for players to master.
Experience the mechanics of "Blossom Anomaly" at the highest level in this gameplay showcase.
The game showcases two different levels with two different scales of difficulty
The collision system was built entirely using mathematical raycast logic to ensure precise, responsive, and controlled interactions.
The camera is designed to dynamically adjust based on the player’s velocity and movement direction, ensuring smooth and responsive tracking.